Cocone was featured as a case study at the AIST
※This article is machine translated.
Cocone Corporation headquartered in Setagaya-ku, Tokyo; Yosuke Tomita, President; hereinafter ” Cocone “) was introduced as an example of organizational development on the website of ” Sanro Research Institute, ” private think tank that focuses on publishing in the fields of personnel and labor affairs and medical care management, as well as conducting research and making proposals in these fields.
This is an article that appeared in the magazine Enterprise and Human Resources (December 2019) ” published by the Industrial and Labor Research Institute, and reprinted on our website.
The article discusses Cocone’s efforts to grow and care for each and every employee.
Cocone will continue to be conscious of the growth of each and every employee, and as a result, we, as a company, and our employees, will strive to contribute and be useful to the world.
Through the environment of the company, we will strive to enrich not only the work environment of our employees, but also their lives.
Media ] Industrial and Labor Research Institute
[Date of Publication ] Tuesday, September 29, 2020
■About Cocone Corporation
Cocone is a social network-based digital content company that provides services supported by more than 15 million women, including the character dress-up application ” Pokecolo ” for smartphones and the story-based puzzle game ” Cats Atelier.
We have focused on services that have “Character”, “Coordinating” elements, and “Play”, such as “Decorative Social Services” and “Games with Decorative Elements”, and have pioneered this genre, which we define as “CCP (Character Coordinating Play)”. We plan, develop, design, operate and market our services entirely in-house, and we have the world’s top-ranked know-how and achievements in the “CCP” genre.
In April 2017, we ” opened a preschool ” International Montessori Mirai Kindergarten, which provides a future-oriented education with bilingualism, Montessori, and computer science at its core for the AI age.